Recent Posts

Minecraft as a 3D Cultural Heritage Modeling Tool in the Classroom

Mar 17, 16 Minecraft as a 3D Cultural Heritage Modeling Tool in the Classroom

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Jessie Craft teaches Latin and ancient history at Winston-Salem Forsyth County Schools; he recently published ‘Rebuilding an Empire with Minecraft’ in CAMWS Classical Journal, Vol 111.3, Feb./March 2016  based on those experiments in his classroom. Introduction By now, Minecraft has established a solid reputation for...

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The Oral History of MMOs

Sep 03, 15 The Oral History of MMOs

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This is a guest post by Josh Howard, a PhD Candidate in the Public History Program at Middle Tennessee State University. He is also one of four editors for the Sport in American History Blog, and spoke recently at the NCPH conference about the function of video games in encouraging empathetic engagement with the past. He...

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In the Trenches: Verdun Developer Interview, part 2

Jun 03, 15 In the Trenches: Verdun Developer Interview, part 2

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This article is part 2 of a two-part interview with the creators of the World War 1 themed first-person shooter multiplayer game, Verdun. To read part 1, please click on this link.   In this second and final part of our interview with the developers of Verdun, we further discuss the research that went into the project, and...

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In the Trenches: Verdun Developer Interview, part 1

Jun 02, 15 In the Trenches: Verdun Developer Interview, part 1

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This article is part 1 of a two-part interview with the creators of the World War 1 themed first-person shooter multiplayer game, Verdun. To read part 2, please click on this link.   Introduction   World War 1 was one of the bloodiest conflicts of history, a conflict that lasted between 1914 and 1918, and whose effects...

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When Odysseus lets you type “get lamp,” you’re going to be illuminated

May 13, 15 When Odysseus lets you type “get lamp,” you’re going to be illuminated

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“But tell me, and tell me true, whether you saw any of the mighty heroes who went to Troy at the same time with yourself, and perished there.” Thus speaks King Alcinous of the Phaeacians, when Odysseus has claimed himself to be too tired to continue the marvelous tale of his visit to the underworld—the climax of those...

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VALUE: Videogames and Archaeology at Leiden UnivErsity

Apr 30, 15 VALUE: Videogames and Archaeology at Leiden UnivErsity

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This invited post introduces the VALUE project, which I think should be on the radar screen for readers of Play the Past – ed. Introducing VALUE Hello gamers and archaeologists, we are VALUE: a new research group about Videogames and Archaeology at Leiden UnivErsity. Our lore A few months ago, Aris Politopoulos held a great...

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Medieval Ethics: Designing Historical Systems

Apr 15, 15 Medieval Ethics: Designing Historical Systems

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We live our lives immersed in numerous complex systems – systems of meaning, economic systems, information networks, large socio-technical systems, and so forth.  One of the things that make videogames interesting is that they allow us to momentarily step into a different set of systems and play with them.  We often refer to...

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