Minecraft as a 3D Cultural Heritage Modeling Tool in the Classroom

Mar 17, 16 Minecraft as a 3D Cultural Heritage Modeling Tool in the Classroom

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Jessie Craft teaches Latin and ancient history at Winston-Salem Forsyth County Schools; he recently published ‘Rebuilding an Empire with Minecraft’ in CAMWS Classical Journal, Vol 111.3, Feb./March 2016  based on those experiments in his classroom. Introduction By now, Minecraft has established a solid reputation for...

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The Oral History of MMOs

Sep 03, 15 The Oral History of MMOs

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This is a guest post by Josh Howard, a PhD Candidate in the Public History Program at Middle Tennessee State University. He is also one of four editors for the Sport in American History Blog, and spoke recently at the NCPH conference about the function of video games in encouraging empathetic engagement with the past. He...

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VALUE: Videogames and Archaeology at Leiden UnivErsity

Apr 30, 15 VALUE: Videogames and Archaeology at Leiden UnivErsity

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This invited post introduces the VALUE project, which I think should be on the radar screen for readers of Play the Past – ed. Introducing VALUE Hello gamers and archaeologists, we are VALUE: a new research group about Videogames and Archaeology at Leiden UnivErsity. Our lore A few months ago, Aris Politopoulos held a great...

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Challenge the Past/Diversify the Future: Reflections on Historical Game Studies and the Study of Historical Representation Across Disciplines

Apr 07, 15 Challenge the Past/Diversify the Future: Reflections on Historical Game Studies and the Study of Historical Representation Across Disciplines

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This is a guest post by Adam Chapman, who is a postdoctoral fellow at the University of Gothenburg’s Department of Education, Communication and Learning.  Adam has an interest in many aspects of games, popular history, collective memory and learning, with a main focus on historical games (i.e. games that represent the past) and...

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History as it can be played: A new public history?

Feb 25, 15 History as it can be played: A new public history?

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The following is a guest post from Jamie Taylor. Jamie is currently an Interpretation Developer at The National Railway Museum in York, UK. He is especially interested in how procedural rhetoric can be used in the practise of history and how ‘interesting decisions’ can help facilitate counterfactual narratives. You can...

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