Playing with Power: An Alternative World War 2 Role Play

Aug 29, 18 Playing with Power: An Alternative World War 2 Role Play

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Michelle Low is an educator with an interdisciplinary Humanities and Social Science background who spends her time outside of lecture rooms, tweeting and blogging about gaming and pedagogy, watching gameplay, and researching and writing about Ancient Egypt Reception Studies and archaeogaming.   Imagine an alternate universe...

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Historical Hit Points 1: Uses of History in Tabletop Role-Playing Games

Mar 06, 12 Historical Hit Points 1: Uses of History in Tabletop Role-Playing Games

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In my introductory post for this series on tabletop role-playing games (which dropped last December), I sketched out a brief portrait of my background with RPGs and laid down a marker for my main goal. To quote from the previous post, I want “to turn a more thorough and critical historical eye on the varied ways tabletop RPGs like...

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Operation LAPIS: Collaborative Roleplaying in the Immersion

Jan 25, 11 Operation LAPIS: Collaborative Roleplaying in the Immersion

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As I introduced in a previous post, at the heart of Operation LAPIS is a collaborative role-playing experience that continuously and actively reinforces the primary learning objectives for the course: learning how to read, think, and act like a Roman based on an understanding of the culture as a whole. In this post I’ll try to...

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The Role of the Museum in Video Games

Jun 06, 14 The Role of the Museum in Video Games

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The following is a guest post from Tomas Brown. Thomas is currently a post graduate student studying Cultural Heritage and Resource Management at The University of Winchester. He is interested in the application of cultural heritage in video games, Imperial heritage and Ancient Rome. You can find him on twitter...

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Playing at Slavery: Modding Colonization for Authenticity

May 24, 12 Playing at Slavery: Modding Colonization for Authenticity

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When Trevor and I started writing a series based on the 2008 version of Sid Meier’s Colonization, we knew that the issues we wanted to discuss were already controversial. Trevor’s initial post discussed the fervor with which bloggers reacted to the game’s release, and he argued that games about colonization should be offensive...

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