The Mechanics of Power Fantasy: two examples

Oct 16, 13 The Mechanics of Power Fantasy: two examples

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I’m going to use two examples in this post, Call of Duty and Mario Kart, in order to further my continuing humanistic analysis of the shooting mechanic. In my last post I argued that the concept of “emersion” might be very useful as a way to describe variations of the mechanic, and the cultural effects of those...

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Epic Life: Immersion and Identification in AAA Games–a prelude

Aug 21, 13 Epic Life: Immersion and Identification in AAA Games–a prelude

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My next task, as I see it, is to take my definition of immersion as identification with a practomimetic ruleset and demonstrate its usefulness for understanding the kinds of practomime we encounter most frequently. As I never tire of pointing out, the vast majority of what we call art is practomimetic: we, as the audience, perform...

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Epic Life: Immersion and Identification in Papo & Yo redux

Aug 07, 13 Epic Life: Immersion and Identification in Papo & Yo redux

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In an intensely personal game like Papo & Yo, I think the connection between immersion and identification becomes more obvious than it is anywhere else. To play Papo & Yo is to identify with the game’s designer, Vander Caballero, because the player-character of the game, Quico, is a metaphor for Caballero himself, and...

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Epic Life: Immersion and Flow, 3

Jul 24, 13 Epic Life: Immersion and Flow, 3

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In a comment on my last post Rebecca demonstrated that the thought-experiment of narrative knitting is not at all ridiculous–there are several knitting practices that create emergent stories as they provide meaningful variations on the known patterns. Rebecca cited the symbolism of many of the traditional patterns, and the...

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Epic Life: Immersion and Flow, 2

May 29, 13 Epic Life: Immersion and Flow, 2

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I ended up like this, last time: “the ruleset of knitting is not humanistic because its narrative varies so little.” In this post, I want briefly to explore some of the implications of that statement. Or, really, I want to try it on for size. First of all, the converse of this formulation implies that humanistic rulesets...

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