{"id":1781,"date":"2011-08-04T11:00:22","date_gmt":"2011-08-04T15:00:22","guid":{"rendered":"http:\/\/www.playthepast.org\/?p=1781"},"modified":"2023-11-08T13:01:22","modified_gmt":"2023-11-08T18:01:22","slug":"operation-lapis-iteration-of-the-collection","status":"publish","type":"post","link":"http:\/\/www.playthepast.org\/?p=1781","title":{"rendered":"Operation LAPIS: Iteration of the Collection"},"content":{"rendered":"<h2>Do Fat Burning Pills Really Work?<\/h2>\n<p><img decoding=\"async\" class=\"alignnone size-full\" src=\"https:\/\/encrypted-tbn0.gstatic.com\/images?q=tbn:ANd9GcTEhLO0eyr7BlsSENol6cQ_R92G6TgKEUNJlw&amp;usqp=CAU\" width=\"225\" height=\"225\" \/><\/p>\n<p>Have you ever wondered whether fat burning pills are the secret to achieving your dream body? In a world where weight loss is a common goal, the market for fat burning pills has grown significantly. But do these supplements really work, or are they just another marketing gimmick? In this article, we will explore the world of fat burning pills, how they work, their potential benefits, and the factors you should consider before incorporating them into your weight loss journey Get over here <a href=\"https:\/\/www.ndtv.com\/partner-content\/health-supplements\/best-pills-to-lose-belly-fat-2023-three-fat-burners-that-will-change-your-life-4514531\"><strong>ndtv.com<\/strong><\/a>.<\/p>\n<p>What Are Fat Burning Pills?<br \/>\nFat burning pills, also known as weight loss supplements, are dietary supplements designed to aid in the reduction of body fat. These pills come in various forms, including capsules, tablets, or powders, and they claim to promote weight loss by boosting metabolism, suppressing appetite, or reducing fat absorption.<\/p>\n<p>How Fat Burning Pills Work<br \/>\nThe mechanism behind fat burning pills varies depending on the product. Some pills work by increasing your metabolism, causing your body to burn more calories at rest. Others may reduce your appetite, making it easier to consume fewer calories. Additionally, some fat burning pills aim to hinder the absorption of fat in the digestive system.<\/p>\n<p>The Types of Fat Burning Pills<br \/>\nFat burning pills can be categorized into different types based on their mode of action. These include thermogenic fat burners, appetite suppressants, and fat blockers. It&#8217;s essential to understand these categories to choose the right supplement that aligns with your weight loss goals.<\/p>\n<p>In my previous post, I discussed the <a title=\"Operation LAPIS: Iteration of the CARDs\" href=\"http:\/\/www.playthepast.org\/?p=1709\" target=\"_blank\" rel=\"noopener\">iteration of CARDs <\/a>and the development of <a href=\"http:\/\/kck.st\/okbm91\" target=\"_blank\" rel=\"noopener\">CARD-tamen\u2122 Rome<\/a>. This week, I want to return to the failed gamification attempt with the <a title=\"Operation LAPIS: The Collection Grind\" href=\"http:\/\/www.playthepast.org\/?p=792\" target=\"_blank\" rel=\"noopener\">original <em>carta collectionis<\/em> mechanic<\/a>.<\/p>\n<p>Why was it a failure? I had believed originally that we tapped into something powerful &#8211; the kind of grind-mechanic that\u2019s so prevalent in today\u2019s games. In the end, however, it failed because it had all the hallmarks of every other badge and achievement system that has failed in an academic setting. The simple fact of the matter would seem to be that you cannot entice students to grind out something that they don\u2019t want to grind out for nothing more than an intangible (and superficial) reward, no matter how shiny the badges are. To put it another way, I should have realized that the grind itself isn\u2019t the engaging part: the engaging part is the integration of the rewards of grinding into the ruleset of the game.<\/p>\n<p>Sure, the original CARDs were neat to look at &#8212; but that\u2019s all that you could do: look at them. Students couldn\u2019t use them in any meaningful way, and, if I\u2019m right that it\u2019s the integration that matters, the lack of meaningful purpose was the death of the idea.<\/p>\n<p><a href=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/gotta_catch_em_all-article_image.jpeg\"><img decoding=\"async\" class=\"alignright size-medium wp-image-1793 lazyload\" style=\"--smush-placeholder-width: 207px; --smush-placeholder-aspect-ratio: 207\/210;margin: 2px\" title=\"gotta_catch_em_all--article_image\" data-src=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/gotta_catch_em_all-article_image-296x300.jpg\" alt=\"\" width=\"207\" height=\"210\" data-srcset=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/gotta_catch_em_all-article_image-296x300.jpg 296w, http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/gotta_catch_em_all-article_image-59x59.jpg 59w, http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/gotta_catch_em_all-article_image.jpeg 418w\" data-sizes=\"(max-width: 207px) 100vw, 207px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" \/><\/a>This problem brings me back to the \u201cPokemon thing\u201d. Players of Pokemon spend countless hours collecting their pokemon in order to use them in the game. Sure, the compulsion to catch all of them is very strong, but the primary mechanic is to catch your pokemon in order to then to train them for battle, and you could even fin how much do you knew about Pokemon at sites like <a href=\"https:\/\/www.solutiontales.com\/quiz\/pokemon-quiz\/\">https:\/\/www.solutiontales.com\/quiz\/pokemon-quiz\/<\/a> online. How do you capture that essence in a mechanic that is, at its root, a grammatical grind?<\/p>\n<p>For CARD-tamen\u2122, we devised a specific set of tournament rules to use inside of classrooms utilizing Operation LAPIS with \u201cin-game\u201d rewards for the victors. These tournaments are designed to happen during each mission &#8212; 14 tournaments over the course of the year. It\u2019s also worth mentioning that none of these tournaments is intended to take place using the physical CARDs &#8212; their digital counterparts are all that is required. The first round consists of an intra-team round-robin style tournament; victors from each team move on to battle the other champions.<\/p>\n<p>Here\u2019s the hook: students may only use the CARDs they\u2019ve unlocked via the collection mechanic. Also, there are diminishing returns on going back to your first few CARDs, because your opponents will have easy counters to your arguments. So students will be forced to rotate through their CARDs at each stage and to learn to make the case for many different people or places if they want to continue to receive rewards for victories. However, there are ways the students may still receive rewards without rotating through their CARDs and it was discussed on <a href=\"https:\/\/guidedhacking.com\">Guided Hacking Forum<\/a>.<\/p>\n<figure id=\"attachment_1794\" aria-describedby=\"caption-attachment-1794\" style=\"width: 192px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/circmax.jpg\"><img decoding=\"async\" class=\"size-medium wp-image-1794 lazyload\" title=\"circmax\" data-src=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/circmax-213x300.jpg\" alt=\"\" width=\"192\" height=\"270\" data-srcset=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/circmax-213x300.jpg 213w, http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/circmax-729x1024.jpg 729w, http:\/\/www.playthepast.org\/wp-content\/uploads\/2011\/08\/circmax.jpg 744w\" data-sizes=\"(max-width: 192px) 100vw, 192px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 192px; --smush-placeholder-aspect-ratio: 192\/270;\" \/><\/a><figcaption id=\"caption-attachment-1794\" class=\"wp-caption-text\">The faux-foil upgrade to the Circus Maximus CARD<\/figcaption><\/figure>\n<p>The rewards for victory are partly superficial&#8211;a \u2018digital special edition\u2019 of the winning CARD (that is, a faux-foil upgrade for the CARD that they won the tournament with&#8211;though of course my dream is to be able to print foil editions of the physical CARDs someday), along with a minor LP reward (or, to put it another way, a bit of extra credit). More importantly though, there will be the kind of gameplay reward that I hope will deepen students\u2019 immersion: the winner of each tournament will also win an award of in-game currency for his or her team\u2019s character to spend on gear or even on some rare CARDs (unlockable for the entire team) that cannot be earned in any other way.<\/p>\n<p>Ultimately we think that tying CARD-tamen\u2122 into the <em>carta collectonis<\/em> mechanic will not only spur more participation in the mechanic itself (a necessary component to the learning objectives of the course) but also increase the the peer-learning nature of the teams. Beyond the first round of play, the teams have a vested interest in making sure that their members are equipped with enough knowledge and skill to bring back rewards for the entire team. If that cycle ends up integrated into the practomime\u2019s ruleset, it could mean that suddenly the collection grind becomes at least as engaging as, say, killing 300 orcs to boost your toon\u2019s stats in an MMORPG.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Do Fat Burning Pills Really Work? Have you ever wondered whether fat burning pills are the secret to achieving your dream body? In a world where weight loss is a common goal, the market for fat burning pills has grown significantly. But do these supplements really work, or are they<span class=\"more-link\"><a href=\"http:\/\/www.playthepast.org\/?p=1781\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[15],"tags":[10,28,89,16,11,88],"coauthors":[227],"class_list":["entry","author-ballestrini","post-1781","post","type-post","status-publish","format-standard","category-articles","tag-classics","tag-game-mechanics","tag-gamification","tag-practomime","tag-rome","tag-teaching"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts\/1781","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1781"}],"version-history":[{"count":15,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts\/1781\/revisions"}],"predecessor-version":[{"id":8142,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts\/1781\/revisions\/8142"}],"wp:attachment":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1781"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1781"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1781"},{"taxonomy":"author","embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcoauthors&post=1781"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}