{"id":4811,"date":"2014-06-18T11:00:20","date_gmt":"2014-06-18T15:00:20","guid":{"rendered":"http:\/\/www.playthepast.org\/?p=4811"},"modified":"2014-06-18T11:56:37","modified_gmt":"2014-06-18T15:56:37","slug":"pixelated-commemoations-4-in-game-monuments-and-memorials","status":"publish","type":"post","link":"http:\/\/www.playthepast.org\/?p=4811","title":{"rendered":"Pixelated Commemorations: 4 In Game Monuments and Memorials"},"content":{"rendered":"<p>We recently had a great post on <a href=\"http:\/\/www.playthepast.org\/?p=4717\">what museums do in video games<\/a>. This got me thinking about another tried and true feature of public history which shows up in all kinds of video games, monuments and memorials. So this is a quick run at a few examples of memorials as represented in video games.\u00a0I think the <a href=\"http:\/\/www.bogost.com\/books\/persuasive_games.shtml\">procedural rhetoric<\/a> for representing these objects offers a unique opportunity to consider their cultural meaning.<\/p>\n<p><strong>1. Lincoln Memorial in 2277, Fallout 3<\/strong><\/p>\n<p>Among the <a href=\"http:\/\/www.playthepast.org\/?p=459\">many<\/a> <a href=\"http:\/\/www.playthepast.org\/?p=679\">fascinating things in Fallout 3<\/a>, there is a whole side quest sequence built around <a href=\"http:\/\/fallout.wikia.com\/wiki\/Head_of_State\">putting Lincoln&#8217;s head back on his statue<\/a>. Slavery has remerged in this post apocalyptic\u00a0world and the Lincoln Memorial has a part to play. As the player, you have the option to help a group of ex-slaves take over the memorial from the slavers. So, restoring the monument serves as an opportunity to enact part of the values that the memorial represents. That is, the virtual representation of the commemoration serves to reinforce the things that the site memorializes.<\/p>\n<p><a href=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Lincoln1-e1402077553417.jpg\"><img decoding=\"async\" class=\"alignnone size-full wp-image-4812 lazyload\" data-src=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Lincoln1-e1402077553417.jpg\" alt=\"Lincoln1\" width=\"500\" height=\"344\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 500px; --smush-placeholder-aspect-ratio: 500\/344;\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p><strong>2. Oregon Trail Tombstones<\/strong><\/p>\n<p>Those of us who grew up with the game Oregon Trail will remember how the landscape of the game became littered with the tombstone memorials of the various players who went before us. These\u00a0tombstones are popular enough that there is a free web based <a href=\"http:\/\/www.oregontrailtombstone.com\/\">Oregon Trail Tombstone generator<\/a>.<\/p>\n<p>What made the tombstones fascinating was their persistence.\u00a0What you\u00a0wrote out for your characters on their tombstones persisted into the games of future players of your particular copy of the game. It&#8217;s like a grim kind of scoreboard\u00a0that created a\u00a0layer of interaction outside individual plays. Along with that, it made the game function as an ongoing world. These graves enacted the\u00a0passage of time in the game. Each play apparently happening after the previous as the deaths, and often absurd messages, piled up along the trail.<\/p>\n<p><a href=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/19-Life-e1402078642307.png\"><img decoding=\"async\" class=\"alignnone size-full wp-image-4814 lazyload\" data-src=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/19-Life-e1402078642307.png\" alt=\"19-Life\" width=\"500\" height=\"325\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 500px; --smush-placeholder-aspect-ratio: 500\/325;\" \/><\/a><\/p>\n<p>Piracy resulted in one of these tombstones taking on a cultural life of it&#8217;s own. Because the\u00a0tombstones were saved to the disk and many people played on pirated roms of the game, many players would come across this particular instance of the tombstone pictured above. <em>&#8220;Here lies andy; peperony and cheese.&#8221;<\/em> Apparently an attempt at a joke about <a href=\"http:\/\/en.wikipedia.org\/wiki\/Tombstone_(pizza)\">Tombstone (pizza)<\/a>. So some player&#8217;s joke was written into a copy of the game which became the basis for a bunch of pirate copies of it and as a result the monument that player wrote into their local copy of the game has become a commemoration which took on a life of it&#8217;s own as a\u00a0meme outside the game world.<\/p>\n<p><strong>3. Sorceress Memorial, Final Fantasy VIII<\/strong><\/p>\n<p>Built to commemorate the &#8220;Sorceress War,&#8221; an event which happened in the past of the games fictional world, the <a href=\"http:\/\/finalfantasy.wikia.com\/wiki\/Sorceress_Memorial\">Soreceress Memorial<\/a>\u00a0also functions as a place to seal potentially dangerous sorceresses. So aside from commemorating an event it&#8217;s actually a plot device and\u00a0potential prison. It is a space that&#8217;s original meaning was forgotten until it is activated again. It was actually the instrument that ended the war, not a commemoration of it but it&#8217;s original intention was forgotten and it took on meaning as a memorial.<\/p>\n<p><a href=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Sorceress_Memorial_1.jpg\"><img decoding=\"async\" class=\"alignnone size-full wp-image-4815 lazyload\" data-src=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Sorceress_Memorial_1.jpg\" alt=\"Sorceress_Memorial_1\" width=\"320\" height=\"224\" data-srcset=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Sorceress_Memorial_1.jpg 320w, http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Sorceress_Memorial_1-300x210.jpg 300w\" data-sizes=\"(max-width: 320px) 100vw, 320px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/224;\" \/><\/a><\/p>\n<p><strong>4. Monuments in Civilization<\/strong><\/p>\n<p>There are a ton of monuments and memorials in the various versions of the Civ games. What&#8217;s neat about these is that they are actually tools that have particular social power and value ascribed to them as metrics associated with them. The most basic, <a href=\"http:\/\/civilization.wikia.com\/wiki\/Monument_(Civ5)\">the generic monument itself<\/a>, gives you 2 points of culture a turn, which works to both the range of your cultural influence and the land you control and serves to the cultural victory condition in the game.<\/p>\n<p><a href=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Screen-Shot-2014-06-06-at-2.35.46-PM-e1402079833672.png\"><img decoding=\"async\" class=\"alignnone size-full wp-image-4816 lazyload\" data-src=\"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/Screen-Shot-2014-06-06-at-2.35.46-PM-e1402079833672.png\" alt=\"Screen Shot 2014-06-06 at 2.35.46 PM\" width=\"500\" height=\"302\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 500px; --smush-placeholder-aspect-ratio: 500\/302;\" \/><\/a><\/p>\n<p><strong>What do in game monuments and memorials do?\u00a0<\/strong><\/p>\n<p>Just from these quick examples, in game monuments and memorials do a lot of things. They act as ways to layer in a sense of the past and history into fictional worlds. They serve as explicit resources to use for in game metrics. They can bring in historical meaning by connecting with actual physical monuments. I&#8217;m curious to get a bunch more examples here. So what are your favorite in game monuments and memorials? To what extent do they work like the ones I&#8217;ve mentioned here.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We recently had a great post on what museums do in video games. This got me thinking about another tried and true feature of public history which shows up in all kinds of video games, monuments and memorials. So this is a quick run at a few examples of memorials<span class=\"more-link\"><a href=\"http:\/\/www.playthepast.org\/?p=4811\">Continue Reading<\/a><\/span><\/p>\n","protected":false},"author":10,"featured_media":4814,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[15],"tags":[],"coauthors":[191],"class_list":["entry","author-owens","post-4811","post","type-post","status-publish","format-standard","has-post-thumbnail","category-articles"],"jetpack_featured_media_url":"http:\/\/www.playthepast.org\/wp-content\/uploads\/2014\/06\/19-Life-e1402078642307.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts\/4811","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4811"}],"version-history":[{"count":5,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts\/4811\/revisions"}],"predecessor-version":[{"id":4839,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/posts\/4811\/revisions\/4839"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=\/wp\/v2\/media\/4814"}],"wp:attachment":[{"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4811"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4811"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4811"},{"taxonomy":"author","embeddable":true,"href":"http:\/\/www.playthepast.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcoauthors&post=4811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}