Author: Rebecca Mir

This is a mostly serious and occasionally tongue-in-cheek open response to Kevin Bacon’s (@fauxtoegrafik) thoughtful and honest blog post “Nameless Gameless.” I’m hoping it will spark some open dialogue between a variety of folks interested in cultural heritage and meaningful play (and of course, those tricky games). Bacon, the Digital Development OfficerContinue Reading

Game designer Liam Liwanag Burke describes Dog Eat Dog as a “fun, compelling game about colonialism and assimilation in the Pacific Islands.” That’s right – Burke created a fun roleplaying game about the inequality inherent to colonialism and its consequences. One player acts as the Occupation (all of it – leaders, military, and touristsContinue Reading

At the end of November, Brooklyn-based indie game studio Sortasoft launched a Kickstarter to raise funds for Meriwether: An American Epic. Inspired by a trip taken along the Lewis and Clark National Historic trail, Meriwether allows players to command the Corps of Discovery as Meriwether Lewis and voyage across North America. While watchingContinue Reading

Thanks to the game Babylonian Twins, iPhone and Android users can explore creative renditions of monuments in and near ancient Babylon, including the legendary hanging gardens, the Ishtar gate and processional way, and the ziggurat some believe to be the Biblical Tower of Babel.  As players guide the twin princes Nasir andContinue Reading