epic life (Page 2)

With the notion of playing HALO as doing humanities broached, it’s time to discuss the precise nature of the humanistic study in which HALO-players engage. Several times already I’ve alluded to the fashioning of Western selves. In this post, I’ll read a single performance moment of HALO: Combat Evolved within aContinue Reading

The proposition with which I closed my last post, that we might get gamers to read Sophocles, seems, to be sure, wildly impractical. So let me backpedal on that a bit, and try to lead up to it along another path. What if we got them to play HALO? Here’sContinue Reading

In my last few posts I’ve outlined a massive undertaking: convince the gamers of today (in the Warkian sense, really, of everybody who practices in modern culture, with the caveat that Plato recognized the same dimension of culture 2500 years ago) to be humanists through a demonstration that their livesContinue Reading

In my last post I suggested that the approach to homeric epic developed by Gregory Nagy beginning with The Best of the Achaeans, when considered in relationship to the rulesets of play-practices that digital culture and above all digital games make more apparent every day, provide an opportunity to describeContinue Reading

So at the end of the Rules of the Text series, I put forward the claim that “playing the past is an absolutely essential part of living the present.” Testing that claim is the purpose of Epic Life. Thus I mean in Epic Life to take the formulations I madeContinue Reading