Designing an Undergraduate Course in Historical Game Studies: Interview with Julien Bazile

Dec 12, 19

Posted by in Articles, Interviews

This interview is the part two of a three-part series on teaching historical game studies at the undergraduate level, and part one of our interview with researcher Julien Bazile. In this interview, we discuss with Julien his role in co-designing the HST 287 “History, video games and gamification”  course, offered in...

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Designing an Undergraduate Course in Historical Game Studies: Interview with Thierry Robert

Dec 10, 19

Posted by in Articles, Interviews

At Play the Past, we’ve had a long-standing interest in the intersection of history, games and education. Many of our current and legacy contributor hail from the world of education, and you can read them on as varied topics as video games and educational theory, gamification vs. game-based learning, educational design and...

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Games as Text and K12 Social Studies

Jan 01, 14

Posted by in Articles

I’m often asked by colleagues who know my interest in games in education to suggest a game students can play that will teach them some particular set of knowledge or skills. “Do you know any iPad games that can teach quadratic equations?,” or “Has anyone made a game about conjugating Spanish verbs?” While these games may...

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Capricious Fate: Videogames as Tools for Moral Instruction

Nov 13, 13

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We often treat serious games as a relatively recent or unexpected development.  Certainly there is still a fair amount of hype about the potential practical uses of videogames, particularly in the realm of education.  While such discourses of progress and potential are certainly not unfounded, it is important to remember that...

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What’s in a Name?

Aug 14, 13

Posted by in Articles

This is a mostly serious and occasionally tongue-in-cheek open response to Kevin Bacon’s (@fauxtoegrafik) thoughtful and honest blog post “Nameless Gameless.” I’m hoping it will spark some open dialogue between a variety of folks interested in cultural heritage and meaningful play (and of course, those...

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