The historical stories told within the animus of Assassin’s Creed are about the clash of cultures. The Assassins and the Templars are represented in the game’s version of history by those same Assassins and Templars (Assassin’s Creed), the forces of enlightenment and repression in Renaissance Italy (Assassin’s Creed II), NativeContinue Reading

In a comment on my last post Rebecca demonstrated that the thought-experiment of narrative knitting is not at all ridiculous–there are several knitting practices that create emergent stories as they provide meaningful variations on the known patterns. Rebecca cited the symbolism of many of the traditional patterns, and the wonderfulContinue Reading

I ended up like this, last time: “the ruleset of knitting is not humanistic because its narrative varies so little.” In this post, I want briefly to explore some of the implications of that statement. Or, really, I want to try it on for size. First of all, the converseContinue Reading