As recent events have reminded us, torture for the purposes of interrogation is a part of our cultural heritage in the United States. And, so are games. But what about the combination of the two? Games featuring harsh interrogation techniques are rare, but they’re out there. Lately, though, I’ve beenContinue Reading

I have a longstanding interest in the way videogames imagine a part of our cultural heritage that many of us might enjoy experiencing in a game or on a cinema screen, but which we’d presumably rather not know firsthand, and that is the role of prisons, asylums, and hospitals inContinue Reading