It’s that time of year again! The semester is winding down (or already has wound down), final exams have been taken (or given), grades (or assignments) have been turned in, and calendars are booked with various holiday gatherings and parties. And, in keeping with Play the Past tradition, it’s theContinue Reading

It’s easy to criticize games with historical settings based on their inaccuracies, and equally easy to defend them on the basis of gameplay. I have certainly done both before. This time, I want to do neither; in this post, I will examine how specificity strengthens Sierra’s Pharaoh in terms ofContinue Reading

The historical stories told within the animus of Assassin’s Creed are about the clash of cultures. The Assassins and the Templars are represented in the game’s version of history by those same Assassins and Templars (Assassin’s Creed), the forces of enlightenment and repression in Renaissance Italy (Assassin’s Creed II), NativeContinue Reading

NOTE: THIS PAPER CONTAINS SPOILERS The Second World War was possibly the most devastating conflict in human history. For Europe, it would take years before the continent was put back together. As for the United States, it became the most powerful nation in the years immediately after the Second WorldContinue Reading

As I discussed in a previous post, videogames tend to take a very deterministic view of technological development. Nowhere is this more apparent than in the concept of the “Tech Tree.”  While dedicated players and modders are usually quick to point out other flaws or deficiencies in games (often holdingContinue Reading