#GamerGate, The Great Cat Massacre, and Future Special Collections

Nov 05, 14 #GamerGate, The Great Cat Massacre, and Future Special Collections

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In a famous study of The Great Cat Massacre, historian Robert Darnton tries to figure out why a group of apprentice printers living and working on Rue Saint-Séverin in Paris “massacred” cats in the late 1730s. Read the following quote from his writing on the subject, but think about #gamergate in the back of your mind while you...

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Ghosts of Races Past: Son Finds Father’s Ghost in Game

Jul 30, 14 Ghosts of Races Past: Son Finds Father’s Ghost in Game

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I remember the first time I learned that racing games were haunted. For me, it was one of the Mario Kart games. It is a rather straightforward solution to a technical problem. When you play single player games, it is really hard to get the AI of the game to behave like an actual player. AI is always a set of rules implemented to...

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Pixelated Commemorations: 4 In Game Monuments and Memorials

Jun 18, 14 Pixelated Commemorations: 4 In Game Monuments and Memorials

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We recently had a great post on what museums do in video games. This got me thinking about another tried and true feature of public history which shows up in all kinds of video games, monuments and memorials. So this is a quick run at a few examples of memorials as represented in video games. I think the procedural rhetoric for...

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Mirroring Gods in Theros: conquering mythological stereotypes in Magic the Gathering

Apr 03, 14 Mirroring Gods in Theros: conquering mythological stereotypes in Magic the Gathering

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The following is a guest post from Aris Politopoulos, Universiteit Leiden, Archaeology. There is a huge amount of modern fiction out there set in Ancient Greece or based on Ancient Greek themes. Television series, books, video games, board games, comics, you name it. Due to its long history and mythology and the complexity of the...

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Games as Historical Scholarship

Jan 29, 14 Games as Historical Scholarship

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We talk a lot about how history is represented in games and about how games can be used to teach history, but I’d love to spark a conversation here about how games themselves can actually be a form of scholarship in their own right. That is, can we imagine getting to a point where a historian might compose a game or a simulation...

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