simulation

N.B. Readers who would like to take up the Victoria 2 #Canada150 challenge without reading the historical introduction, can skip to the play rules, below.   March 16th, 1882. Canada’s 4th parliament is in session. A member of the Liberal party from the opposition bench, the Right Honourable William Paterson from BrantContinue Reading

At first glance, Banished feels pretty familiar for gamers who grew up playing things like Age of Empires. You start with a small stock of supplies and a few workers standing around in the wilderness. Your task is to efficiently convert that wilderness into a late-medieval settlement. I was initiallyContinue Reading

This article is part four of a four-part series on the future of quantification in history. For the thematic introduction to the series, please click here. Or click on the following links for part one, part two, or part three.   Kaplunk: “Your reserve in tools is low.” Kaplunk: “Your reserveContinue Reading

This article is part one of a four-part series on the future of quantification in history. For the thematic introduction to the series, please click here.   At face value, it might appear to the casual reader of Play the Past, that the main focus of this blog is theContinue Reading

This article is part 1 of a 2-part series on prison management games, and the controversies surrounding them. You can read the introductory remarks for the series here.   Apparently, Prison Tycoon isn’t much fun to play. “Apparently”, because even though I’ve played it myself, I wasn’t seeking entertainment. InContinue Reading

N.B. This post is an introduction to an upcoming two-part series on prison management games, and the controversies surrounding them.      It’s a fair question to ask: are prison management games any less controversial than your average violent video game? Or any opus from the Grand Theft Auto family,Continue Reading