Video Games

I apologize for not replying to comments on the first post of this series! I’ll remedy that now, and promise to be more vigilant with this post! Digital RPGs have a wide variety of ways to allow the player-performer to progress their player-character towards greater prowess. The process is universallyContinue Reading

Below are episodes 6 to 10 of History’s Creed, and ARTE Web Series on History in Video Games. To read Play the Past’s introductory remarks on the series, please click on this link. Episodes 1 to 5 are discussed here.   Note: if subtitles do not autoplay, please click onContinue Reading

Below are episodes 1 to 5 of History’s Creed, and ARTE Web Series on History in Video Games. To read Play the Past’s introductory remarks on the series, please click on this link. Episodes 6 to 10 are discussed here.   Note: if subtitles do not autoplay, please click onContinue Reading

The last time I wrote for Play the Past (unfortunately, far too long ago), I examined Valiant Hearts: The Great War as an object of remembrance and commemoration and an excellent way to understand the First World War without glorifying the conflict or understanding the war in a “top-down” view. ItContinue Reading

I have taken a particular interest recently in user created histories within video games. My first post on this was on the created history of EVE Online and now I will turn to the interesting case of DayZ. DayZ was a mod for ARMA 2 (2009) and its expansion pack ARMA 2: OperationContinue Reading