games and education

Michelle Low is an educator with an interdisciplinary Humanities and Social Science background who spends her time outside of lecture rooms, tweeting and blogging about gaming and pedagogy, watching gameplay, and researching and writing about Ancient Egypt Reception Studies and archaeogaming. Imagine an alternate universe where Soviet Union, instead ofContinue Reading

As I noted in my last post Meaningful Choices – (Twine Developer Diary) – Part 3, I have been working on developing my own Twine interactive history alongside the projects my students are designing. With the winter vacation, I’m hoping to post an update on the student projects and another analysis ofContinue Reading

While browsing my friends on Steam the other day, I noticed a game some of them had been playing called “The Cat and the Coup”. As a lover of cats (especially those politically inclined), I couldn’t help but be interested. Termed a documentary game by its creators Peter Brinson andContinue Reading

I stumbled upon this delightful image while browsing the web for some project of mine. It prompted me to start wondering just how much of the game frameworks we spend so much time in have impacted our worldview. Occasionally, I’ve thought of my own needs in terms of The SimsContinue Reading

Sid Meier’s Civilization is one of the most-loved franchises in gaming, particularly among those with a historical bent, even though it doesn’t provide a realistic narrative of history. The latest iteration in the series came out a few months ago and adjusted many aspects of play for better or worseContinue Reading