Public Memory is a concept that is intertwined with history in many different ways, so it’s no surprise that memory is a theme that has come up over and over again here on Play the Past. Memory and videogame intersect in a number of different ways, from prompting us to reflect on the memories of real events to using...
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Below are episodes 6 to 10 of History’s Creed, and ARTE Web Series on History in Video Games. To read Play the Past’s introductory remarks on the series, please click on this link. Episodes 1 to 5 are discussed here.
Note: if subtitles do not autoplay, please click on the settings wheel at the bottom right of the...
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Below are episodes 1 to 5 of History’s Creed, and ARTE Web Series on History in Video Games. To read Play the Past’s introductory remarks on the series, please click on this link. Episodes 6 to 10 are discussed here.
Note: if subtitles do not autoplay, please click on the settings wheel at the bottom right of the...
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Fresh on the heels of our editorial team transition, Play the Past is pleased to announced that the French-German TV channel ARTE is releasing a new web doc series on the treatment of history in video games.
The series, commissioned by ARTE Creative and produced by Tournez s’il vous plait, is hosted by popular French History...
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Seven years ago, back in November of 2010, we launched this blog. In those seven years, an amazing cast of more than thirty writers from a range of humanities perspectives have written 337 posts about the function of the past, history, and memory in video games. Across those posts we’ve got 1,156 non-spam actual comments. For many...
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N.B. Readers who would like to take up the Victoria 2 #Canada150 challenge without reading the historical introduction, can skip to the play rules, below.
March 16th, 1882. Canada’s 4th parliament is in session.
A member of the Liberal party from the opposition bench, the Right Honourable William Paterson from Brant...
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