Colonialism, Privilege, and Meaningful Play in Dog Eat Dog

Apr 24, 13 Colonialism, Privilege, and Meaningful Play in Dog Eat Dog

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Game designer Liam Liwanag Burke describes Dog Eat Dog as a “fun, compelling game about colonialism and assimilation in the Pacific Islands.” That’s right – Burke created a fun roleplaying game about the inequality inherent to colonialism and its consequences. One player acts as the Occupation (all of it...

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Discover Meriwether: An American Epic

Dec 12, 12 Discover Meriwether: An American Epic

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At the end of November, Brooklyn-based indie game studio Sortasoft launched a Kickstarter to raise funds for Meriwether: An American Epic. Inspired by a trip taken along the Lewis and Clark National Historic trail, Meriwether allows players to command the Corps of Discovery as Meriwether Lewis and voyage across North America....

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Of Hockey, Sympathetic Magic, and Digital Dirt

Mar 22, 11 Of Hockey, Sympathetic Magic, and Digital Dirt

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We won tickets to see the Ottawa – Tampa Bay game on Saturday night. 100 level. Row B. This is a big deal for a hockey fan, since those are the kind of tickets that are normally not within your average budget. More to the point of this post, it put us right down at ice level, against the glass. Against the glass!!! Normally we...

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Operation LAPIS: The Collection Grind

Feb 17, 11 Operation LAPIS: The Collection Grind

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Previously I’ve taken Play the Past’s readers through an overview of Operation LAPIS and an in-depth look at the collaborative immersion element that lies at the heart of practomimetic instruction as our UConn team designs it. This week I’m going to walk you through another key component of Operation LAPIS: the Carta...

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The Presence of the Past in Fallout 3

Dec 13, 10 The Presence of the Past in Fallout 3

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Fallout 3 offers much to swoon over. In hindsight though, the most memorable moments from my game play are not slow-motion replays of exploding super mutant heads. Most of the in-game moments that have stuck with me involve interactions with, Apple II-ish green-screened in-game terminals. Computers that have apparently been running...

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