Game Design as Historical Authorship: Interview with Julien Bazile, part 2

Dec 17, 19

Posted by in Articles, Interviews

This interview is the part three of a three-part series on teaching historical game studies at the undergraduate level, and the second half of our interview with Julien Bazile. In this interview, we discuss with Julien his research into Ubisoft’s Assassin’s Creed franchise, the use of historical sources in game development,...

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Designing an Undergraduate Course in Historical Game Studies: Interview with Julien Bazile

Dec 12, 19

Posted by in Articles, Interviews

This interview is the part two of a three-part series on teaching historical game studies at the undergraduate level, and part one of our interview with researcher Julien Bazile. In this interview, we discuss with Julien his role in co-designing the HST 287 “History, video games and gamification”  course, offered in...

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Designing an Undergraduate Course in Historical Game Studies: Interview with Thierry Robert

Dec 10, 19

Posted by in Articles, Interviews

At Play the Past, we’ve had a long-standing interest in the intersection of history, games and education. Many of our current and legacy contributor hail from the world of education, and you can read them on as varied topics as video games and educational theory, gamification vs. game-based learning, educational design and...

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Writing the History of the Universe Inside EVE Online: An interview with Andrew Groen

Apr 12, 16

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Andrew Groen is a journalist and former contributor to outlets like Wired and the Penny Arcade Report and also written for publications like Popular Science and Ars Technica. He also has written an extensive history of the events which occurred inside the Massively Multiplayer Online Game Eve Online. His website describes this as...

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In the Trenches: Verdun Developer Interview, part 2

Jun 03, 15

Posted by in Interviews

This article is part 2 of a two-part interview with the creators of the World War 1 themed first-person shooter multiplayer game, Verdun. To read part 1, please click on this link.   In this second and final part of our interview with the developers of Verdun, we further discuss the research that went into the project, and...

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In the Trenches: Verdun Developer Interview, part 1

Jun 02, 15

Posted by in Interviews

This article is part 1 of a two-part interview with the creators of the World War 1 themed first-person shooter multiplayer game, Verdun. To read part 2, please click on this link.   Introduction   World War 1 was one of the bloodiest conflicts of history, a conflict that lasted between 1914 and 1918, and whose effects...

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