Play the ancient game

May 10, 16 Play the ancient game

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I’m glad to say that I have real hope of starting to contribute to PlaythePast again. I’m working on a book I’m excited about, though I have no idea whether it will ever actually emerge in any traditional “book” format. In any case, I’m going to start broaching the subject of the book, tentatively...

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Operation LAPIS: Iteration of the Collection

Aug 04, 11 Operation LAPIS: Iteration of the Collection

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In my previous post, I discussed the iteration of CARDs and the development of CARD-tamen™ Rome. This week, I want to return to the failed gamification attempt with the original carta collectionis mechanic. Why was it a failure? I had believed originally that we tapped into something powerful – the kind of grind-mechanic...

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Operation LAPIS: Iteration of the CARDs

Jul 21, 11 Operation LAPIS: Iteration of the CARDs

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A few months ago here at Play the Past, I wrote about the collection mechanic that’s a large part of the grammatical instruction in Operation LAPIS. The rewards for completing categories in that collection mechanic were those wonderful CARDs (digital only) that would then appear in their personal dossiers. From a certain point of...

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Found in Translation: Age of Bronze

Apr 19, 11 Found in Translation: Age of Bronze

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Some of you may know I’m currently working on a digital translation of Euripides’ Medea. Originally a play in the 5th century BC, it has seen itself revived many times, not only on the stage, but also in film. I am now introducing it through an even more modern medium by presenting it in Inform, a program used to create...

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Operation LAPIS: the CODEX

Apr 07, 11 Operation LAPIS: the CODEX

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In past posts, I’ve taken Play the Past’s readers through an overview of Operation LAPIS, a look at the collaborative immersion element, and an extensive explanation of the collection mechanic. This week I’m going to walk you through another key component of Operation LAPIS: the CODEX.   The superlatively engaging RPG’s...

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