Articles (Page 36)

Blog posts and articles written by Play the Past authors, and guest authors.

Why is it that when we set out to talk about history and play, we always end up talking about games? One thing that attracted me to the blog you’re reading right now, besides the terrific set of co-conspirators Ethan has assembled, was its title and the broad set ofContinue Reading

Fallout 3 offers much to swoon over. In hindsight though, the most memorable moments from my game play are not slow-motion replays of exploding super mutant heads. Most of the in-game moments that have stuck with me involve interactions with, Apple II-ish green-screened in-game terminals. Computers that have apparently beenContinue Reading

[a version of this article first appeared on GameSpy in 2007, but I thought y’all might appreciate it] “Vespasian has converted to Judaism!” The cheery message came as something of a shock. After all, Vespasian and his son Titus together were responsible for the destruction of Jerusalem and the TempleContinue Reading

Halo’s modern warrior code, as expressed over and over in the orders given to you both by characters and by the game itself (orders like “Defend Dr. Halsey”) is to shoot those you have been told to shoot because the world must be saved. Just as the rule-based practice of the Iliad perpetuates the Iliadic warrior-code, the rule-based practice of Reach perpetuates Halo’s. . .Continue Reading

“Nothing except a battle lost,” wrote Arthur Wellesley, Duke of Wellington, “can be half so melancholy as a battle won.” His view was as sober as any to emerge from the killing fields of Waterloo in June of 1815, but the Duke already grasped the extent to which the battleContinue Reading

One of the perks of working at the British School at Rome in the late nineties on the Tiber Valley Project was getting to play with the GIS, especially the digitized photos of the Tiber Valley taken during the war years. We used that GIS and those photos to re-locateContinue Reading

Of course the unexamined game can be well worth playing if the goal is simply to enjoy and recreate—though I’d wager that many players reflect actively on their experiences in games. Enjoyment should always be a primary purpose of games. When the focus shifts to simulation games and the formalContinue Reading

The premise behind Colonization has been controversial since the game’s inception. For those who are unfamiliar with it, Colonization puts players in the shoes of a European power and sets them loose to colonize the Americas. Originally released in 1994 an updated version of the game was released in 2008.Continue Reading