The following is a guest post by Zach Wolf, a recent graduate in humanities from Willamette University. History-themed games are a popular niche of video games. But if many players care about historical accuracy, historical setting seem to take a back seat in most discussion about such games. Often, when
I have spent much of my free time lately poking through the core rulebook for Adventurer Conqueror King (ACKS for short), a new fantasy RPG published by a company called Autarch LLC. ACKS is what I like to think of as a classic Dungeons and Dragons (D&D) retro-clone on steroids.