What Comes before the Platform: The Refuse of Videogames
2012-01-17
I’ve tended to focus on close readings of individual videogames on Play the Past—such as my look at Prison Tycoon or the code of JFK: Reloaded—and while these readings have been informed by a progressive sensibility, they have been plagued by a problem common in videogame studies. And that problemContinue Reading