Discover Meriwether: An American Epic

Dec 12, 12 Discover Meriwether: An American Epic

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At the end of November, Brooklyn-based indie game studio Sortasoft launched a Kickstarter to raise funds for Meriwether: An American Epic. Inspired by a trip taken along the Lewis and Clark National Historic trail, Meriwether allows players to command the Corps of Discovery as Meriwether Lewis and voyage across North America....

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The Babylon of Babylonian Twins

Oct 17, 12 The Babylon of Babylonian Twins

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Thanks to the game Babylonian Twins, iPhone and Android users can explore creative renditions of monuments in and near ancient Babylon, including the legendary hanging gardens, the Ishtar gate and processional way, and the ziggurat some believe to be the Biblical Tower of Babel.  As players guide the twin princes Nasir and Blasir...

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Using SCVNGR to Build Playful, Mobile History “Treks”

Sep 25, 12 Using SCVNGR to Build Playful, Mobile History “Treks”

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Each year, over 40 million people travel to see the sights in New York City. I see tourists everyday; they arrive by bus, train, and plane, find a place to stay, take their chances on the subway and/or hail taxi cabs, and spend time visiting museums, monuments, restaurants, and bars. Two years ago as I started researching...

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Enjoy High Tea? Lessons Learned from its Distribution and Evaluation

Jul 25, 12 Enjoy High Tea? Lessons Learned from its Distribution and Evaluation

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The premise of the game High Tea is simple: buy opium from Bengal, India, smuggle that opium into Chinese ports and sell it for silver, and use silver to buy tea for Britain. If players, acting as nineteenth-century British merchants, don’t meet the increasing demand for tea, then the mood of the English nation turns against...

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Playing at Slavery: Modding Colonization for Authenticity

May 24, 12 Playing at Slavery: Modding Colonization for Authenticity

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When Trevor and I started writing a series based on the 2008 version of Sid Meier’s Colonization, we knew that the issues we wanted to discuss were already controversial. Trevor’s initial post discussed the fervor with which bloggers reacted to the game’s release, and he argued that games about colonization should be offensive...

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