Open Call for Play the Past Contributors

Jun 19, 13 Open Call for Play the Past Contributors

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Over the last two years, in over 200 posts, Play the Past has come to be a rather fantastic project. It’s a great body of work.  I often find myself telling people that they need to read something from the blog on close readings of code, or about war gaming, or folklore and alchemy in Skyrim, or some of the great arguments...

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The Future of the Civil War through Gaming: Morgan’s Raid Video Game

Feb 07, 13 The Future of the Civil War through Gaming: Morgan’s Raid Video Game

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The following is a guest post from Ron Morris, Professor of History at Ball State University. This is a draft of a position paper he is developing for a panel discussion on games as tools for public history presentation and interpretation. He also served as the history consultant on Morgan’s Raid, a game about the Civil...

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It’s All About Meaningful Decisions: Game Design Toward Nuanced Historical Interpretation and Complexity

Feb 05, 13 It’s All About Meaningful Decisions: Game Design Toward Nuanced Historical Interpretation and Complexity

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The following is a position paper I developed for a panel discussion on games as tools for public history presentation and interpretation. I thought I would share it here for further discussion and comment. Panelists were asked to consider a series of questions, I’ve picked these two to serve as prompts for reflecting about...

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What Does Simony Say? An Interview with Ian Bogost

Dec 13, 12 What Does Simony Say? An Interview with Ian Bogost

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Ian Bogost’s newest game, Simony, offers players an “illuminated manuscript style of the game” with an “auditory experience of the lutes and chants.” To really play it, you should get on a plane and go to Florida where you can climb the dias and play it on the iPad in the installation  For those of us who can’t make...

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The New Science: Playing the Scientific Revolution

Sep 27, 12 The New Science: Playing the Scientific Revolution

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I was very excited to see The New Science from Conquistador Games on Kickstarter. Not only does it look like a really cool game, it is also a neat model of the history of the scientific revolution. One of the creators, Dirk Knemeyer, was kind enough to sit down with me to chat about the project. Trevor: Could you briefly explain...

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