Articles (Page 23)

Blog posts and articles written by Play the Past authors, and guest authors.

This post is the second in a multi-part series on the issues raised by Longbow Games’ ancient real time strategy series, Hegemony. Jeremiah McCall will continue this series in the next installment. Hegemony: Philip of Macedon was released in 2010 and was followed by Hegemony Gold, which included the PeloponnesianContinue Reading

In my previous post examining religious elements in Minecraft, I looked at the presence of pilgrimage in the Minecraft Middle Earth project.  Today I want to continue this line of thought and now look at video game recreations utilizing the Minecraft game system and how these recreations take on characteristicsContinue Reading

Last week I proposed that the design of historical simulation games around problem spaces provides guidelines for how one can meaningfully critique them as historical interpretations. This week moves to the flip side of the coin: how the concepts and functioning of problem spaces illustrated so well in historical simulationContinue Reading