Where Else Can You Read about Games and Cultural Heritage?
While Play the Past is no doubt your favorite and most important source of smart, scholarly explorations of games and cultural heritage, we know we are not the only people writing about the intersection of meaningful play, history, and culture.
I wanted to take the time in this post to highlight a few other sources of criticism, reviews, and discussion of games and cultural heritage, with an emphasis on open access venues. And I also invite you to use the comments to add your own favorite journal or blog to the list.
- Games and Culture – a subscription-based journal published by Sage with an emphasis on videogames and the social sciences
- Games Studies – an open-access, international journal covering a variety of disciplinary (and occasionally, designer) perspectives
- eludamos – open-access, international, and multidisciplinary, ELUDAMOS makes forays into territory very familiar to Play the Past readers
- Loading… – the official (open-access) journal of the Canadian Game Studies Association, Loading… often features articles that focus on videogames and narrative
There’s no end to the blogs devoted to videogames (or games in general). Mainstream blogs like Kotaku or Gamasutra occasionally feature longer articles that address cultural heritage and games, but of more relevance are the blogs of individual academics and journalists who write about games and culture. Ian Bogost‘s writings are a lightning rod for game studies, while Grand Text Auto aggregates the individual blogs of a number of important figures in game studies, such as Nick Montfort, Mary Flanagan, and Noah Wardrip-Fruin. Clive Thompson writes about games for Wired and The New York Times, and he often links to or reproduces his articles on his own blog, Collision Detection.
There a host of other sources to consider if you’re interested in games and cultural heritage. The Well Played series of books from ETCPress is full of close-readings of videogames, though the quality of individual chapters is uneven (the books are not peer-reviewed). The archive of the Digital Games Research Association (DiGRA) conference contains some gems, though you’ll need to dig around to find them.
What else is there? This smattering of sources should only be the start of a roundup of writing relevant to Play the Past readers. We encourage you to add your own must-read journals, blogs, and book series in the comments!
[Downhill photograph of the old mahjong table courtesy of Flickr user Christian Södergren / Creative Commons Licensed]